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Games of Daze
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Infomagic - Games of Daze (Summer 1995) (Disc 1 of 2).iso
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libs
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knowhow4
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elemmenu.h
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C/C++ Source or Header
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1994-10-10
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1KB
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37 lines
/* Menu with elements as items.
It shows the "Menu wits vector buttons (Elements)".
*/
#ifndef __ELEMENT_MENU_H_
#define __ELEMENT_MENU_H_
#include "choicebx.h"
class ElementMenu : public ChoiceBox
{
protected:
int element_pattern;
public:
ElementMenu(rect coordinates, char* fName = "", char* h = "",
char* HOT = NULL, int POS = 1, int START = 1,
loc ITEMSIZE = loc(2, 1), int* ITEMLIST = NULL,
loc ITEMDISTANCE = loc(1, 0),
rect STATUSPOS = rect(0, 0, 79, 25), int STATUSTYPE = 0,
char** STATUSSTRINGS = NULL, int* STATUSLIST = NULL,
int res = FIXED, int s = 0, BORDERS b_type = SHOW_BORDER,
BORDERS hdr_b_type = SHOW_BORDER, int pat = 0,
int hdr_pat = 0, int elem_pat = 0)
: ChoiceBox(coordinates, fName, h, HOT, POS, START,
ITEMSIZE, /* ITEMSTRINGS */ NULL, ITEMLIST,
ITEMDISTANCE, STATUSPOS, STATUSTYPE, STATUSSTRINGS,
STATUSLIST, res, s, b_type, hdr_b_type, pat, hdr_pat)
{
element_pattern = elem_pat;
calcConsts();
}
virtual void calcItemsNumber();
virtual void showItem();
};
#endif __ELEMENT_MENU_H_